import sys; from pathlib import Path; _p = Path(__file__).resolve().parent.parent.parent; str(_p) not in sys.path and sys.path.insert(0, str(_p))
"""Page 3 — Auction War Room.
Budget waterfall, value scatter, grid-auction heatmap, budget slider simulator.
"""
import numpy as np
import pandas as pd
import streamlit as st
import plotly.graph_objects as go
from dashboard.warehouse import load_players, load_predictions
from dashboard.viz.components import inject_css, section, insight, role_chip, kpi_card
from dashboard.viz.charts import budget_waterfall, value_scatter
from dashboard.viz.template import (
PITCH_GREEN, GOLD, RED, SKY, BG, CARD_BG, BORDER, TEXT_SECONDARY,
WHITE, FANTABETO_TEMPLATE, HEATMAP_COLORS, ROLE_COLORS,
)
@st.cache_data(ttl=3600)
def _get_data():
players = load_players()
preds = load_predictions()
return players, preds
def _compute_auction(players, budget, gk, df, mf, fw):
"""Greedy knapsack auction solver."""
quotas = {"P": gk, "D": df, "C": mf, "A": fw}
filled = {"P": 0, "D": 0, "C": 0, "A": 0}
remaining = budget
df = players.copy()
df["value_ratio"] = df["fv_avg"] / df["qi"].clip(lower=1)
df["estimated_price"] = df["qi"] * np.clip(np.random.RandomState(42).normal(2.5, 0.8, len(df)), 0.8, 6)
scored = []
for _, p in df.iterrows():
role = p["role"]
if role not in quotas:
continue
scored.append((p["value_ratio"] * p["fv_avg"], p))
scored.sort(key=lambda x: -x[0])
selected = []
for _, p in scored:
role = p["role"]
if filled[role] >= quotas[role]:
continue
price = p["estimated_price"]
if price > remaining:
continue
selected.append({
"player": p["player"], "role": role, "team": p["team"],
"fv_avg": p["fv_avg"], "qi": p["qi"],
"estimated_price": price,
"games_season": p.get("games_season", 30),
})
remaining -= price
filled[role] += 1
total = budget - remaining
total_fv = sum(s["fv_avg"] for s in selected)
return selected, total, total_fv, remaining
def _grid_heatmap(players):
"""Simplified grid auction heatmap: top players × bid levels."""
top = players.nlargest(10, "fv_avg")[
["player", "role", "fv_avg", "qi"]
].copy()
bid_multipliers = [1.0, 1.5, 2.0, 2.5, 3.0, 4.0, 5.0]
matrix = []
labels = []
for _, p in top.iterrows():
row = []
for mult in bid_multipliers:
bid = p["qi"] * mult
surplus = p["fv_avg"] * 3 - bid # rough value
row.append(max(0, surplus))
matrix.append(row)
labels.append(p["player"])
fig = go.Figure(data=go.Heatmap(
z=matrix,
x=[f"{m}x QI" for m in bid_multipliers],
y=labels,
colorscale=HEATMAP_COLORS,
hovertemplate="%{y}
Bid: %{x}
Surplus: %{z:.0f}",
))
fig.update_layout(
template=FANTABETO_TEMPLATE, height=350,
xaxis=dict(side="top"),
yaxis=dict(autorange="reversed"),
)
return fig
def run():
inject_css()
players, preds = _get_data()
st.markdown("## 💰 Auction War Room")
st.caption("Project Al-Cihred — Draft Strategy for 2026/27 Classic Auction")
# ── Budget controls ──
c_budget, c_gk, c_def, c_mid, c_fwd = st.columns(5)
with c_budget:
budget = st.slider("Budget (cr)", 300, 700, 500, 10)
with c_gk:
n_gk = st.number_input("GK", 1, 5, 3)
with c_def:
n_def = st.number_input("DEF", 3, 12, 8)
with c_mid:
n_mid = st.number_input("MID", 3, 12, 8)
with c_fwd:
n_fwd = st.number_input("FWD", 1, 8, 6)
selected, total_cost, total_fv, remaining = _compute_auction(
players, budget, n_gk, n_def, n_mid, n_fwd
)
# ── KPI Row ──
k1, k2, k3, k4 = st.columns(4)
with k1:
st.markdown(kpi_card("PLAYERS DRAFTED", str(len(selected)),
f"{n_gk+n_def+n_mid+n_fwd} target", SKY),
unsafe_allow_html=True)
with k2:
st.markdown(kpi_card("TOTAL SPENT", f"{total_cost:.0f} cr",
f"{remaining:.0f} cr remaining", PITCH_GREEN),
unsafe_allow_html=True)
with k3:
st.markdown(kpi_card("PROJECTED FV", f"{total_fv:.1f}",
f"{total_fv / max(total_cost, 1):.2f} cr/FV", GOLD),
unsafe_allow_html=True)
with k4:
st.markdown(kpi_card("AVG PRICE", f"{total_cost / max(len(selected), 1):.0f} cr",
"per player", SKY),
unsafe_allow_html=True)
st.divider()
# ── Budget Waterfall + Value Scatter ──
c1, c2 = st.columns([2, 3])
with c1:
section("💧 Budget Allocation")
allocations = {}
for r in ["P", "D", "C", "A"]:
allocations[r] = sum(s["estimated_price"] for s in selected if s["role"] == r)
fig = budget_waterfall(allocations)
st.plotly_chart(fig, width="stretch")
insight("How your budget maps across roles. Aim for ~15% GK, ~35% DEF, ~30% MID, ~20% FWD.")
with c2:
section("📈 Value Scatter")
fig = value_scatter(players)
st.plotly_chart(fig, width="stretch")
insight("Top-right: high FV, high price. Bottom-right: value steals. "
"Bubble size = games played. Dashed lines = cost-per-FV-point isolines.")
st.divider()
# ── Target Squad ──
section("🎯 Recommended Squad")
if selected:
squad_df = pd.DataFrame(selected)
for role in ["P", "D", "C", "A"]:
rdf = squad_df[squad_df["role"] == role]
if rdf.empty:
continue
role_name = {"P": "Goalkeepers", "D": "Defenders", "C": "Midfielders", "A": "Forwards"}[role]
st.markdown(f"**{role_name}** {role_chip(role)}")
for _, p in rdf.iterrows():
st.markdown(
f"- **{p['player']}** ({p['team']}) — "
f"FV: {p['fv_avg']:.2f} | "
f"Max bid: {p['estimated_price']:.0f} cr | "
f"Games: {p['games_season']:.0f}",
)
st.divider()
# ── Grid Auction Heatmap ──
section("🔢 Grid Auction Simulator")
fig = _grid_heatmap(players)
st.plotly_chart(fig, width="stretch")
insight("Green = good value at that bid multiplier. Red = overpaying. "
"Bid at the 'green' multiplier for each player.")
if __name__ == "__main__":
run()