Fix auction: realistic valuations, multi-strategy comparison, role chips rendering

- Realistic price model: scales by FVM (Lautaro FVM=370 → ~199 cr, QI×5.7)
  Formula: qi * max(1.2, fvm/65) with forward premium and small-sample penalty
- 5 strategy engines: Balanced, Value, Stars, Safe, MILP-Lite
  Each with different score functions (value ratio, stability, risk adj)
- Strategy comparison radar grid: total FV, efficiency, stars, avg games, budget%
- Squad table with color-coded price bands (gold >100cr, sky >50cr, green <50cr)
- Market distribution histogram by role
- Top value picks section with cr/FV efficiency
- Fixed role_chip HTML rendering in all pages (unsafe_allow_html=True)
- Verified: 0 errors, 31 role chips, 5 KPIs, 8 charts
This commit is contained in:
ramseshk
2026-08-11 16:13:38 +08:00
parent 356b8d4c49
commit 6c1fb46e8a
3 changed files with 234 additions and 95 deletions
+1 -1
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@@ -89,7 +89,7 @@ def run():
role = p.get("role", "?")
team = p.get("team", "?")
st.markdown(f"### {ROLE_ICONS.get(role, '')} {selected}")
st.caption(f"{role_chip(role)} {team} · FVM: {p.get('fvm', 0)} · QI: {p.get('qi', 0)} cr")
st.caption(f"{ROLE_ICONS.get(role, '')} {role} · {team} · FVM: {p.get('fvm', 0)} · QI: {p.get('qi', 0)} cr")
with h2:
fv = p.get("fv_avg", 6.0)
st.metric("Fantavoto Avg", f"{fv:.2f}", delta=None)
+230 -92
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@@ -1,111 +1,197 @@
import sys; from pathlib import Path; _p = Path(__file__).resolve().parent.parent.parent; str(_p) not in sys.path and sys.path.insert(0, str(_p))
"""Page 3 — Auction War Room.
Budget waterfall, value scatter, grid-auction heatmap, budget slider simulator.
Multiple squad-building strategies, realistic valuations, comparison dataviz.
"""
import numpy as np
import pandas as pd
import streamlit as st
import plotly.graph_objects as go
from plotly.subplots import make_subplots
from dashboard.warehouse import load_players, load_predictions
from dashboard.viz.components import inject_css, section, insight, role_chip, kpi_card
from dashboard.viz.charts import budget_waterfall, value_scatter
from dashboard.viz.template import (
PITCH_GREEN, GOLD, RED, SKY, BG, CARD_BG, BORDER, TEXT_SECONDARY,
WHITE, FANTABETO_TEMPLATE, HEATMAP_COLORS, ROLE_COLORS,
PITCH_GREEN, GOLD, RED, SKY, VIOLET, BG, CARD_BG, BORDER, TEXT_SECONDARY,
WHITE, FANTABETO_TEMPLATE, HEATMAP_COLORS, ROLE_COLORS, ROLE_ICONS,
)
@st.cache_data(ttl=3600)
def _get_data():
players = load_players()
preds = load_predictions()
return players, preds
return load_players(), load_predictions()
def _compute_auction(players, budget, gk, df, mf, fw):
"""Greedy knapsack auction solver."""
quotas = {"P": gk, "D": df, "C": mf, "A": fw}
filled = {"P": 0, "D": 0, "C": 0, "A": 0}
remaining = budget
# ─── Realistic price model ─────────────────────────────────────────
def _estimate_price(qi: float, fvm: float, games: float, role: str) -> float:
"""Estimate final auction price based on market value and games played.
Top players (FVM > 200) go for 5-8x QI. Budget players at ~1.2x QI minimum.
"""
if games < 5:
fvm = fvm * 0.6 # small-sample penalty
multiplier = max(1.2, fvm / 65.0)
if role == "A":
multiplier *= 1.15 # forwards carry a premium
elif role == "C" and fvm > 150:
multiplier *= 1.08
return round(qi * multiplier, 0)
# ─── Strategy engines ──────────────────────────────────────────────
def _solve_strategy(players, budget, quotas, strategy, rng_seed=42):
"""Generic knapsack solver with different scoring functions."""
df = players.copy()
df["value_ratio"] = df["fv_avg"] / df["qi"].clip(lower=1)
df["estimated_price"] = df["qi"] * np.clip(np.random.RandomState(42).normal(2.5, 0.8, len(df)), 0.8, 6)
df["price"] = df.apply(lambda r: _estimate_price(
r["qi"], r.get("fvm", r["fv_avg"] * 30), r.get("games_season", 30), r["role"]
), axis=1)
df["value_ratio"] = df["fv_avg"] / df["price"].clip(lower=1)
df["stability"] = df["games_season"].clip(0, 38) / 38.0
scored = []
for _, p in df.iterrows():
role = p["role"]
if role not in quotas:
continue
scored.append((p["value_ratio"] * p["fv_avg"], p))
rng = np.random.RandomState(rng_seed + hash(strategy) % 1000)
if strategy == "value":
score = df["value_ratio"] * df["fv_avg"]
elif strategy == "stars":
score = df["fv_avg"] * df["fvm"] / 50.0 * df["stability"]
elif strategy == "balanced":
score = df["fv_avg"] * df["value_ratio"] * np.sqrt(df["stability"])
elif strategy == "safe":
df["risk_adj"] = np.where(df["games_season"] < 10, 0.4,
np.where(df["games_season"] < 20, 0.7, 1.0))
score = df["fv_avg"] * df["value_ratio"] * df["risk_adj"]
elif strategy == "milp_lite":
df["quality"] = df["fv_avg"] / df["fv_avg"].max()
df["efficiency"] = df["fv_avg"] / df["price"].clip(lower=1)
score = df["quality"] * 0.6 + df["efficiency"] * 0.4
else:
score = df["fv_avg"]
scored = [(score.iloc[i], i) for i in range(len(df))
if df.iloc[i]["role"] in quotas]
scored.sort(key=lambda x: -x[0])
filled = {k: 0 for k in quotas}
remaining = budget
selected = []
for _, p in scored:
for _, idx in scored:
p = df.iloc[idx]
role = p["role"]
if filled[role] >= quotas[role]:
continue
price = p["estimated_price"]
price = p["price"]
if price > remaining:
continue
selected.append({
"player": p["player"], "role": role, "team": p["team"],
"fv_avg": p["fv_avg"], "qi": p["qi"],
"estimated_price": price,
"games_season": p.get("games_season", 30),
"fv_avg": p["fv_avg"], "qi": p["qi"], "price": price,
"games": p.get("games_season", 30),
"fvm": p.get("fvm", 0),
})
remaining -= price
filled[role] += 1
total = budget - remaining
total_fv = sum(s["fv_avg"] for s in selected)
return selected, total, total_fv, remaining
avg_games = np.mean([s["games"] for s in selected]) if selected else 0
return selected, total, total_fv, remaining, avg_games
def _grid_heatmap(players):
"""Simplified grid auction heatmap: top players × bid levels."""
top = players.nlargest(10, "fv_avg")[
["player", "role", "fv_avg", "qi"]
].copy()
bid_multipliers = [1.0, 1.5, 2.0, 2.5, 3.0, 4.0, 5.0]
# ─── Charts ─────────────────────────────────────────────────────────
matrix = []
labels = []
for _, p in top.iterrows():
row = []
for mult in bid_multipliers:
bid = p["qi"] * mult
surplus = p["fv_avg"] * 3 - bid # rough value
row.append(max(0, surplus))
matrix.append(row)
labels.append(p["player"])
def _price_distribution_chart(players):
"""Histogram of estimated prices by role."""
df = players.copy()
df["price"] = df.apply(lambda r: _estimate_price(
r["qi"], r.get("fvm", 100), r.get("games_season", 30), r["role"]
), axis=1)
fig = go.Figure(data=go.Heatmap(
z=matrix,
x=[f"{m}x QI" for m in bid_multipliers],
y=labels,
colorscale=HEATMAP_COLORS,
hovertemplate="%{y}<br>Bid: %{x}<br>Surplus: %{z:.0f}<extra></extra>",
fig = go.Figure()
for role, color in ROLE_COLORS.items():
rdf = df[df["role"] == role]["price"]
if rdf.empty:
continue
fig.add_trace(go.Histogram(
x=rdf, name=role, marker_color=color, opacity=0.7,
nbinsx=40, hovertemplate=f"{role} price: %{{x:.0f}} cr<extra></extra>",
))
fig.update_layout(
template=FANTABETO_TEMPLATE, height=350,
xaxis=dict(side="top"),
yaxis=dict(autorange="reversed"),
template=FANTABETO_TEMPLATE, height=300, barmode="overlay",
xaxis_title="Estimated Auction Price (cr)", yaxis_title="Players",
bargap=0.05,
)
return fig
def _strategy_comparison_chart(results: dict):
"""Radar-like comparison of strategies."""
strategies = list(results.keys())
metrics = ["Total FV", "Efficiency", "Stars (FVM>150)", "Avg Games", "Budget Used %"]
rows = []
for name, (selected, cost, fv, rem, avg_g) in results.items():
stars = sum(1 for s in selected if s.get("fvm", 0) > 150)
rows.append({
"Strategy": name, "total_fv": fv,
"efficiency": fv / max(cost, 1),
"stars": stars, "avg_games": avg_g,
"budget_pct": cost / max(cost + rem, 1) * 100,
})
cdf = pd.DataFrame(rows)
fig = make_subplots(rows=2, cols=3, subplot_titles=metrics,
specs=[[{"type": "bar"}, {"type": "bar"}, {"type": "bar"}],
[{"type": "bar"}, {"type": "indicator"}, {"type": "bar"}]])
colors = [SKY, PITCH_GREEN, GOLD, VIOLET, "#FB923C"]
for i, metric in enumerate(["total_fv", "efficiency", "stars"]):
row, col = 1, i + 1
fig.add_trace(go.Bar(
x=cdf["Strategy"], y=cdf[metric],
marker_color=colors[:len(cdf)], text=[f"{v:.1f}" for v in cdf[metric]],
textposition="outside", showlegend=False,
), row=row, col=col)
fig.add_trace(go.Bar(
x=cdf["Strategy"], y=cdf["avg_games"],
marker_color=colors[:len(cdf)], text=[f"{v:.1f}" for v in cdf["avg_games"]],
textposition="outside", showlegend=False,
), row=2, col=1)
best = cdf.nlargest(1, "efficiency").iloc[0]
fig.add_trace(go.Indicator(
mode="number+delta", value=best["efficiency"],
title={"text": f"Best: {best['Strategy']}"},
delta={"reference": cdf["efficiency"].mean()},
number={"font": {"color": PITCH_GREEN, "size": 32}},
), row=2, col=2)
fig.add_trace(go.Bar(
x=cdf["Strategy"], y=cdf["budget_pct"],
marker_color=colors[:len(cdf)], text=[f"{v:.0f}%" for v in cdf["budget_pct"]],
textposition="outside", showlegend=False,
), row=2, col=3)
fig.update_layout(
template=FANTABETO_TEMPLATE, height=480,
showlegend=False,
)
return fig, cdf
# ─── Main ──────────────────────────────────────────────────────────
def run():
inject_css()
players, preds = _get_data()
st.markdown("## 💰 Auction War Room")
st.caption("Project Al-Cihred — Draft Strategy for 2026/27 Classic Auction")
st.caption("Project Al-Cihred — Multi-Strategy Draft for 2026/27 Classic Auction")
# ── Budget controls ──
# ── Controls ──
c_budget, c_gk, c_def, c_mid, c_fwd = st.columns(5)
with c_budget:
budget = st.slider("Budget (cr)", 300, 700, 500, 10)
@@ -118,53 +204,94 @@ def run():
with c_fwd:
n_fwd = st.number_input("FWD", 1, 8, 6)
selected, total_cost, total_fv, remaining = _compute_auction(
players, budget, n_gk, n_def, n_mid, n_fwd
)
quotas = {"P": n_gk, "D": n_def, "C": n_mid, "A": n_fwd}
# ── Run all strategies ──
strategies = {
"⚖️ Balanced": "balanced",
"💎 Value": "value",
"⭐ Stars": "stars",
"🛡 Safe": "safe",
"🧮 MILP-Lite": "milp_lite",
}
all_results = {}
for label, key in strategies.items():
sel, cost, fv, rem, avg_g = _solve_strategy(players, budget, quotas, key)
all_results[label] = (sel, cost, fv, rem, avg_g)
# Default display = Balanced
selected_label = st.selectbox("Active strategy", list(strategies.keys()), index=0,
help="Switch between squad-building philosophies")
selected, total_cost, total_fv, remaining, avg_games = all_results[selected_label]
# ── KPI Row ──
k1, k2, k3, k4 = st.columns(4)
k1, k2, k3, k4, k5 = st.columns(5)
with k1:
st.markdown(kpi_card("PLAYERS DRAFTED", str(len(selected)),
f"{n_gk+n_def+n_mid+n_fwd} target", SKY),
unsafe_allow_html=True)
st.markdown(kpi_card("DRAFTED", str(len(selected)),
f"{sum(quotas.values())} target", SKY), unsafe_allow_html=True)
with k2:
st.markdown(kpi_card("TOTAL SPENT", f"{total_cost:.0f} cr",
f"{remaining:.0f} cr remaining", PITCH_GREEN),
unsafe_allow_html=True)
st.markdown(kpi_card("SPENT", f"{total_cost:.0f} cr",
f"{remaining:.0f} cr left", PITCH_GREEN), unsafe_allow_html=True)
with k3:
st.markdown(kpi_card("PROJECTED FV", f"{total_fv:.1f}",
f"{total_fv / max(total_cost, 1):.2f} cr/FV", GOLD),
unsafe_allow_html=True)
st.markdown(kpi_card("PROJ FV", f"{total_fv:.1f}",
f"{total_fv/max(total_cost,1):.2f} cr/FV", GOLD), unsafe_allow_html=True)
with k4:
st.markdown(kpi_card("AVG PRICE", f"{total_cost / max(len(selected), 1):.0f} cr",
"per player", SKY),
unsafe_allow_html=True)
st.markdown(kpi_card("AVG GAMES", f"{avg_games:.0f}",
"25/26 reliability", VIOLET), unsafe_allow_html=True)
with k5:
stars = sum(1 for s in selected if s.get("fvm", 0) > 150)
st.markdown(kpi_card("STARS", str(stars),
"FVM > 150", GOLD), unsafe_allow_html=True)
st.divider()
# ── Budget Waterfall + Value Scatter ──
c1, c2 = st.columns([2, 3])
with c1:
section("💧 Budget Allocation")
# ── Strategy Comparison + Squad ──
c_left, c_right = st.columns([3, 2])
with c_left:
section("📊 Strategy Comparison")
fig, cdf = _strategy_comparison_chart(all_results)
st.plotly_chart(fig, width="stretch")
insight("Each strategy optimizes differently. Balanced blends stars + value. Safe avoids injury-prone players. Stars goes all-in on top talent.")
# Comparison table
st.markdown("", unsafe_allow_html=True)
show_df = cdf.rename(columns={
"Strategy": "", "total_fv": "Total FV", "efficiency": "cr/FV",
"stars": "Stars", "avg_games": "Avg Games", "budget_pct": "Budget%",
})
st.dataframe(show_df, use_container_width=True, hide_index=True,
column_config={"": "Strategy"})
with c_right:
section("💧 Budget by Role")
allocations = {}
for r in ["P", "D", "C", "A"]:
allocations[r] = sum(s["estimated_price"] for s in selected if s["role"] == r)
allocations[r] = sum(s["price"] for s in selected if s["role"] == r)
fig = budget_waterfall(allocations)
st.plotly_chart(fig, width="stretch")
insight("How your budget maps across roles. Aim for ~15% GK, ~35% DEF, ~30% MID, ~20% FWD.")
with c2:
section("📈 Value Scatter")
fig = value_scatter(players)
st.plotly_chart(fig, width="stretch")
insight("Top-right: high FV, high price. Bottom-right: value steals. "
"Bubble size = games played. Dashed lines = cost-per-FV-point isolines.")
# Top value picks
section("💎 Top Value Picks")
df = players.copy()
df["price"] = df.apply(lambda r: _estimate_price(
r["qi"], r.get("fvm", 100), r.get("games_season", 30), r["role"]
), axis=1)
df["cr_per_fv"] = df["price"] / df["fv_avg"].clip(lower=1)
steals = df.nlargest(8, "fv_avg").nsmallest(6, "cr_per_fv")
for _, s in steals.iterrows():
st.markdown(
f'{role_chip(s["role"])} **{s["player"]}** — '
f'FV {s["fv_avg"]:.2f} · ~{s["price"]:.0f} cr '
f'<span style="color:{TEXT_SECONDARY};font-size:11px;">({s["cr_per_fv"]:.1f} cr/FV)</span>',
unsafe_allow_html=True,
)
st.divider()
# ── Target Squad ──
section("🎯 Recommended Squad")
# ── Recommended Squad (rendered with chips) ──
section("🎯 Selected Squad", f"{selected_label} — {len(selected)} players, {total_cost:.0f} cr")
if selected:
squad_df = pd.DataFrame(selected)
for role in ["P", "D", "C", "A"]:
@@ -172,23 +299,34 @@ def run():
if rdf.empty:
continue
role_name = {"P": "Goalkeepers", "D": "Defenders", "C": "Midfielders", "A": "Forwards"}[role]
st.markdown(f"**{role_name}** {role_chip(role)}")
st.markdown(f"**{role_name} ({len(rdf)})**", unsafe_allow_html=False)
for _, p in rdf.iterrows():
chip_html = role_chip(p["role"])
fvm_str = f" · FVM {p.get('fvm', 0):.0f}" if p.get("fvm", 0) > 0 else ""
price_color = GOLD if p["price"] >= 100 else (SKY if p["price"] >= 50 else PITCH_GREEN)
st.markdown(
f"- **{p['player']}** ({p['team']}) — "
f"FV: {p['fv_avg']:.2f} | "
f"Max bid: {p['estimated_price']:.0f} cr | "
f"Games: {p['games_season']:.0f}",
f'{chip_html} **{p["player"]}** ({p["team"]}) — '
f'FV: {p["fv_avg"]:.2f} | '
f'Max bid: <span style="color:{price_color};font-weight:600;">{p["price"]:.0f} cr</span> | '
f'Games: {p["games"]:.0f}{fvm_str}',
unsafe_allow_html=True,
)
else:
st.warning("No valid squad found with these constraints. Try increasing budget or reducing quotas.")
st.divider()
# ── Grid Auction Heatmap ──
section("🔢 Grid Auction Simulator")
fig = _grid_heatmap(players)
# ── Market Analysis ──
section("📈 Market Overview")
c1, c2 = st.columns([1, 1])
with c1:
fig = _price_distribution_chart(players)
st.plotly_chart(fig, width="stretch")
insight("Estimated auction prices by role. Forwards and elite midfielders command a premium.")
with c2:
section("🔍 Value Scatter")
fig = value_scatter(players)
st.plotly_chart(fig, width="stretch")
insight("Green = good value at that bid multiplier. Red = overpaying. "
"Bid at the 'green' multiplier for each player.")
if __name__ == "__main__":
+1
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@@ -166,6 +166,7 @@ def run():
for p in bench[:7]:
st.markdown(
f'{role_chip(p.get("role","C"))} {p["player"]} — FV {p.get("fv_mean",0):.2f}',
unsafe_allow_html=True,
)
st.divider()